- 2011-09-14 complexity
- 2011-09-15 testing helper
- 2011-09-16 polymorphism glossary Christopher Strachey
- 2011-09-19 polymorphism
- 2011-09-20 deployment
- 2011-09-21 design
- 2011-09-22 general principles
- 2011-09-23 interview Bruce Eckel and others
- 2011-09-26 estimation
- 2011-09-27 estimation
- 2011-09-28 estimation schedule overrun
- 2011-09-29 Language platforms
- 2011-09-30 python daemon Anand Balachandran Pillai
- 2011-10-03 emergence innovation Jim Stogdill
- 2011-10-04 creditcrunch 2008 bohemian Bruce Sterling
- 2011-10-05 open-source sustainability Bill de hÓra
- 2011-10-06 mind Eleanor Roosevelt
- 2011-10-07 dionysus alcohol moderation EUBULUS, fourth-century Greek poet and playwright
- 2011-10-10 telecommuting office great-ape mechanical_fish
- 2011-10-11 general principles
- 2011-10-12 general principles
- 2011-10-13 general principles
- 2011-10-14 crccard design
- 2011-10-17 design
- 2011-10-18 lawofdemeter design glossary
- 2011-10-19 modelling
- 2011-10-20 modelling
- 2011-10-21 modelling agile Scott Ambler
- 2011-10-24 inversionofcontrol design
- 2011-10-25 liskovsubstitutionprinciple glossary oo
- 2011-10-26 robustness principle Jon Postel
- 2011-10-27 OO design Nat Pryce
- 2011-10-28 quotes Various
- 2011-10-31 mockobject testing
- 2011-11-01 component glossary
- 2011-11-02 interface design component
- 2011-11-03 gui design
- 2011-11-04 environment testing Nat Pryce
- 2011-11-07 requirement gathering
- 2011-11-08 logging
- 2011-11-09 application architecture Cal Henderson
- 2011-11-10 chess software think Vitoria Livschitz
- 2011-11-11 integration testing
- 2011-11-14 functional programming
- 2011-11-15 currying glossary Haskell B Curry
- 2011-11-16 functional programming naming
- 2011-11-17 glossary architecture
- 2011-11-18 functor glossary
- 2011-11-21 testing
- 2011-11-22 testing
- 2011-11-23 testing tdd
- 2011-11-24 exception handling James Gosling
- 2011-11-25 exception design
- 2011-11-28 exception handling
- 2011-11-29 general principles
- 2011-11-30 team Marc Hedlund
- 2011-12-01 general principles Albert Einstein
- 2011-12-02 general principles C. S. Lewis
- 2011-12-05 general principles
- 2011-12-06 design smell
- 2011-12-07 unit testing
- 2011-12-08 design Ken Arnold
- 2011-12-09 architecture
- 2011-12-12 architecture eai soa
- 2011-12-13 architecture messaging
- 2011-12-14 design interface
- 2011-12-15 design principles
- 2011-12-16 methods
- 2011-12-19 pair programming people Kent Beck
- 2011-12-20 literate programming Donald Knuth
- 2011-12-21 package design
- 2011-12-22 personal practices Graham King
- 2011-12-23 meeting facilitation Michael Wilkinson
- 2011-12-26 conference
- 2011-12-27 meeting
- 2011-12-28 hr people Innocent Drinks
- 2011-12-29 live web20 data Tim O'Reilly
- 2011-12-30 hr people
- 2012-01-02 package metrics
- 2012-01-03 side effects glossary
- 2012-01-04 extreme programming think Owen Rogers
- 2012-01-05 observer pattern
- 2012-01-06 agile methodology James Bach
- 2012-01-09 value metric Rachel Davies
- 2012-01-10 analogy Tim O'Reilly
- 2012-01-11 complex system John Gall
- 2012-01-12 team retrospective Norm Kerth, Andy Pols
- 2012-01-13 lamp performance
- 2012-01-16 value Martin Fowler
- 2012-01-17 people Guy Kawasaki
- 2012-01-18 polymorphism Graham King
- 2012-01-19 splitting classes Nat Pryce
- 2012-01-20 change Tim O'Reilly
- 2012-01-23 gathering requirements None
- 2012-01-24 software hacking crisis Gene Michael Stover
- 2012-01-25 participation Tim O'Reilly
- 2012-01-26 Expression builder Martin Fowler
- 2012-01-27 environment smells
- 2012-01-30 writing John Scalzi
- 2012-01-31 adapter pattern
- 2012-02-01 Design UI Spacing Rich Barrett
- 2012-02-02 singleton pattern
- 2012-02-03 reading complexity
- 2012-02-06 apology Graham King